Today I learned... (Post interesting facts.)

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Today I learned... (Post interesting facts.)

Unread postby rxxli » 5 January 2013, 00:09

I think that we need something like this. You can post links/videos/whatever about interesting things that you've recently found on the internet. Try to limit yourself to links that have at least some factual and/or scientific value. Interesting talks, intriguing statistics and things like that.

Here is one that I've just found:
http://www.kinseyinstitute.org/resources/FAQ.html#Age
It seems that a very large percentage of people had sex at quite a young age.
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Re: Interesting facts that you've just found on the internet

Unread postby Brenden » 5 January 2013, 10:56

I think "Today I learned..." On GTF was a better title for such a thread. Mind if I change this one?
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Re: Interesting facts that you've just found on the internet

Unread postby rxxli » 5 January 2013, 11:58

Yes you can change it.
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Re: Today I learned... (Post interesting facts.)

Unread postby theMelbournian » 7 January 2013, 08:35

and now we wait for reddit reposts.... Also, bill gates did some funny ads for microsoft






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Re: Today I learned... (Post interesting facts.)

Unread postby Paragon » 7 January 2013, 15:57

TIL Lucas originally intended Sidious to be Vader's father. It was implicitly stated in the draft of Revenge of the Sith (though obviously the Emperor could have just been lying), but was later removed. This is a gross thing. But at least it's a lot more plausible than Shmi's "virgin birth" scenario.
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Re: Today I learned... (Post interesting facts.)

Unread postby Brenden » 7 January 2013, 16:00

Apollo wrote:But at least it's a lot more plausible than Shmi's "virgin birth" scenario.

Werd.
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Re: Today I learned... (Post interesting facts.)

Unread postby Simon » 7 January 2013, 16:37

I learned that you can go out of your way to make a scientifically plausible vampire.

[Reveal] Spoiler:
Homo sapiens vampiris was a short-lived Human subspecies which diverged from the ancestral line between 800,000 and 500,000 year BP. More gracile than either neandertal or sapiens, gross physical divergence from sapiens included slight elongation of canines, mandibles, and long bones in service of an increasingly predatory lifestyle. Due to the relatively brief lifespan of this lineage, these changes were not extensive and overlapped considerably with conspecific allometries; differences become diagnostically significant only at large sample sizes (N>130).

However, while virtually identical to modern humans in terms of gross physical morphology, vampiris was radically divergent from sapiens on the biochemical, neurological, and soft-tissue levels.

The GI tract was foreshortened and secreted a distinct range of enzymes more suited to a carnivorous diet. Since cannibalism carries with it a high risk of prionic infection, the vampire immune system displayed great resistance to prion diseases, as well as to a variety of helminth and anasakid parasites. Vampiris hearing and vision were superior to that of sapiens; vampire retinas were quadrochromatic (containing four types of cones, compared to only three among baseline humans); the fourth cone type, common to nocturnal predators ranging from cats to snakes, was tuned to near-infrared. Vampire grey matter was "underconnected" compared to Human norms due to a relative lack of interstitial white matter; this forced isolated cortical modules to become self-contained and hypereffective, leading to omnisavantic pattern-matching and analytical skills.

Virtually all of these adaptations are cascade effects that— while resulting from a variety of proximate causes— can ultimately be traced back to a paracentric inversion mutation on the Xq21.3 block of the X-chromosome. This resulted in functional changes to genes coding for protocadherins (proteins that play a critical role in brain and central nervous system development). While this provoked radical neurological and behavioral changes, significant physical changes were limited to soft tissue and microstructures that do not fossilise. This, coupled with extremely low numbers of vampire even at peak population levels (existing as they did at the tip of the trophic pyramid) explains their virtual absence from the fossil record.

Significant deleterious effects also resulted from this cascade.

For example, vampires lost the ability to code for ε-Protocadherin Y, whose genes are found exclusively on the hominid Y chromosome. Unable to synthesise this vital protein themselves, vampires had to obtain it from their food. Human prey thus comprised an essential component of their diet, but a relatively slow-breeding one (a unique situation, since prey usually outproduce their predators by at least an order of magnitude).

Normally this dynamic would be utterly unsustainable: vampires would predate humans to extinction, and then die off themselves for lack of essential nutrients.

Extended periods of lungfish-like dormancy (the so-called "undead" state)—and the consequent drastic reduction in vampire energetic needs— developed as a means of redressing this imbalance. To this end vampires produced elevated levels of endogenous Ala-(D) Leuenkephalin (a mammalian hibernation-inducing peptide8) and dobutamine, which strengthens the heart muscle during periods on inactivity.

Another deleterious cascade effect was the so-called "Crucifix Glitch"— a cross-wiring of normally-distinct receptor arrays in the visual cortex, resulting in grand mal-like feedback siezures whenever the arrays processing vertical and horizontal stimuli fired simultaneously across a sufficiently large arc of the visual field.

Since intersecting right angles are virtually nonexistent in nature, natural selection did not weed out the Glitch until H. sapiens sapiens developed Euclidean architecture; by then, the trait had become fixed across H. sapiens vampiris via genetic drift, and— suddenly denied access to its prey—the entire subspecies went extinct.
Derek wrote:I infer from your tone that an incisive blow has been dealt to my interpretation but I am unable to perceive it.
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Re: Today I learned... (Post interesting facts.)

Unread postby Blaz » 7 January 2013, 18:15

Brenden wrote:
Apollo wrote:But at least it's a lot more plausible than Shmi's "virgin birth" scenario.

Werd.


Motherfucking Midi-chlorians.
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Re: Today I learned... (Post interesting facts.)

Unread postby aerach » 8 January 2013, 04:52

Simon wrote:I learned that you can go out of your way to make a scientifically plausible vampire.

[Reveal] Spoiler:
Darwin meets Twilight


:rofl: :rofl: :rofl:
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Re: Today I learned... (Post interesting facts.)

Unread postby Bookface » 8 January 2013, 18:47

today i lerned that you can eat too many biscuts.
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Re: Today I learned... (Post interesting facts.)

Unread postby René » 8 January 2013, 19:00

Bookface wrote:today i lerned that you can eat too many biscuts.

:lol:
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Re: Today I learned... (Post interesting facts.)

Unread postby Blaz » 8 January 2013, 19:05

As I learned that Gen VI starters have been released for Pokemon. I found out that originally Nintendo had planned out 1000 Pokemon.
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Re: Today I learned... (Post interesting facts.)

Unread postby Simon » 8 January 2013, 19:40

aerach wrote:
Simon wrote:I learned that you can go out of your way to make a scientifically plausible vampire.

[Reveal] Spoiler:
Darwin meets Twilight


:rofl: :rofl: :rofl:

Actually, the book those vampires came from owed nothing to Twilight. :gay:
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Re: Today I learned... (Post interesting facts.)

Unread postby Edward » 9 January 2013, 11:13

10.5% of topics in GTF are in wasteland.
2.8% of topics in GFO are in wasteland.

GO GO, GFO
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Re: Today I learned... (Post interesting facts.)

Unread postby Paragon » 13 January 2013, 19:34

So, because the number of days (Earth rotations around its own axis) in a year (rotations around the sun) is 365 and six or so extra hours, we add an extra day to the year to compensate, right? Turns out the "or so" actually matters because the compensation is a little too much. So every new century, the leap year is skipped. Except that the compensation then becomes not enough, so we still skip the leap day every every new century EXCEPT when the year is divisible by 400.

That's apparently good enough and we'll only be a day off in 8000 years.
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Re: Today I learned... (Post interesting facts.)

Unread postby Brenden » 13 January 2013, 19:47

^ You've been watching CGPGrey. :keke:
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Re: Today I learned... (Post interesting facts.)

Unread postby Mephisto » 13 January 2013, 23:13

Blaz wrote:As I learned that Gen VI starters have been released for Pokemon. I found out that originally Nintendo had planned out 1000 Pokemon.


I have feelings about this. Too many bloody pokemon, too much departure from the previous tile-based graphics, too Sim-like.

By 1000 I hope you mean 1000 in total, not 1000 added just for this game. I just barely know the current 649.
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Re: Today I learned... (Post interesting facts.)

Unread postby Blaz » 14 January 2013, 03:02

Mephisto wrote:
Blaz wrote:As I learned that Gen VI starters have been released for Pokemon. I found out that originally Nintendo had planned out 1000 Pokemon.


I have feelings about this. Too many bloody pokemon, too much departure from the previous tile-based graphics, too Sim-like.

By 1000 I hope you mean 1000 in total, not 1000 added just for this game. I just barely know the current 649.


I just want them to do a proper rpg on a console system. It would be gloriousssss.

No I meant that in total there were 1000 planned out.
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Re: Today I learned... (Post interesting facts.)

Unread postby aerach » 14 January 2013, 03:13

.
Last edited by aerach on 7 July 2013, 18:35, edited 1 time in total.
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Re: Today I learned... (Post interesting facts.)

Unread postby Paragon » 14 January 2013, 04:46

I don't understand what you want from them. Never make new pokemon ever again?
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